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CSGC 2020 Schedule

Game Plan

Friday April 17

Schedule - Day 1
  • 10:00 AM CSGC – Opening

  • 10:15 AM Vertical Slice: Consortya Development Process

  • 11:00 AM Using iOS To Develop Games and Foster Student Learning

  • 12:00 PM Exhibitor Spotlight: Solos live demo

  • 12:30 PM Tech Talk: Artificial Intelligence and PacManatee

  • 1:00 PM Which came first? The ART or the PLAN?

  • 2:00 PM Unlocking Shaders

  • 3:00 PM Publishing your VR game to Oculus Quest

  • 4:00 PM The Storm – Pipeline

  • END DAY 1

Saturday April 18

Schedule - Day 2
  • 10:00 AM CSGC – Opening

  • 10:15 AM Gaming the Museum

  • 11:00 AM How To Make a Ninja Sprite! With Piskle

  • 12:00 PM Exhibitor Spotlight: Ducks in Space, on Steam

  • 12:30 PM Tech Talk: Heartbeat Horror: Utilizing bio-sensors

  • 1:00 PM Get your game on Xbox

  • 2:00 PM TU Esports Panel

  • 3:00 PM Making Movies with Game Engines

  • 4:00 PM KEYNOTE: Play at Work

  • 5:00 PM CSGC AWARD CEREMONY

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Virtual CSGC

Virtual Edition of CSGC 2020

As the number of confirmed COVID-19 cases increases across our state and nation,  coupled with the fact that The University of Tulsa has decided close the campus the remainder of …

About Us

Our Goal

The Computer Simulation and Gaming Conference (CSGC) brings together students, educators, professionals, and enthusiasts for two days of STEM learning, innovation, networking, and gaming.

Attendees of all ages participate in inspiring talks, hands-on workshops, and exhibits presented by industry leaders. CSGC focuses on research, production design, art, and new technologies, including virtual, augmented and mixed reality; all within the fields of computer animation, game design, simulation, and visual effects.

2019 CSGC Exhibition

CSGC also hosts acclaimed competitions in Game Development & Design and Simulations & Graphics. Open to students K-12, college and indie professionals, our CSG competitions features six different categories ranging from digital and physical game development, game assets, animation, digital art, and simulations.

Our goal is to provide a platform for students, educators, professionals, enthusiasts, companies, and organizations to network and promote creativity and growth in the computer simulation and gaming industry, here in the Midwest.

Hosted by Tandy School of Computer Science and our TU Student SIGGRAPH Chapter, the CSGC event is free and open to the public. All attendees under the age of 13 must be accompanied by a parent or legal guardian.