A lot of things have been going on in the world in the last week and we have decided to extend the deadline to the CSGC competitions. CSGC Will Go …
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CSGC 2020 Schedule
Friday April 17
10:00 AM CSGC – Opening
10:15 AM Vertical Slice: Consortya Development Process
11:00 AM Using iOS To Develop Games and Foster Student Learning
12:00 PM Exhibitor Spotlight: Solos live demo
12:30 PM Tech Talk: Artificial Intelligence and PacManatee
1:00 PM Which came first? The ART or the PLAN?
2:00 PM Unlocking Shaders
3:00 PM Publishing your VR game to Oculus Quest
4:00 PM The Storm – Pipeline
END DAY 1
Saturday April 18
10:00 AM CSGC – Opening
10:15 AM Gaming the Museum
11:00 AM How To Make a Ninja Sprite! With Piskle
12:00 PM Exhibitor Spotlight: Ducks in Space, on Steam
12:30 PM Tech Talk: Heartbeat Horror: Utilizing bio-sensors
1:00 PM Get your game on Xbox
2:00 PM TU Esports Panel
3:00 PM Making Movies with Game Engines
4:00 PM KEYNOTE: Play at Work
5:00 PM CSGC AWARD CEREMONY
As the number of confirmed COVID-19 cases increases across our state and nation, coupled with the fact that The University of Tulsa has decided close the campus the remainder of …
Tulsa Game Developers gives local programmers, artists, musicians and anyone else interested in game design a place to collaborate, share ideas and solve problems. And also just hang around and …
The Computer Simulation and Gaming Conference (CSGC) brings together students, educators, professionals, and enthusiasts for two days of STEM learning, innovation, networking, and gaming.
Attendees of all ages participate in inspiring talks, hands-on workshops, and exhibits presented by industry leaders. CSGC focuses on research, production design, art, and new technologies, including virtual, augmented and mixed reality; all within the fields of computer animation, game design, simulation, and visual effects.
CSGC also hosts acclaimed competitions in Game Development & Design and Simulations & Graphics. Open to students K-12, college and indie professionals, our CSG competitions features six different categories ranging from digital and physical game development, game assets, animation, digital art, and simulations.
Our goal is to provide a platform for students, educators, professionals, enthusiasts, companies, and organizations to network and promote creativity and growth in the computer simulation and gaming industry, here in the Midwest.
Hosted by Tandy School of Computer Science and our TU Student SIGGRAPH Chapter, the CSGC event is free and open to the public. All attendees under the age of 13 must be accompanied by a parent or legal guardian.